Kid Rock

by Paul Scott | The New York Times Magazine | April 2, 2006

“Few [entertainment] offerings for very young children seem to place much stock in real people singing and dancing. Not only are the Wiggles real, but they also bring to their calling a naturalness that feels increasingly uncommon in children’s entertainment, and it has paid off handsomely.

Last year the former schoolteachers and professional musicians took in $45 million from their prolific output of CD’s, DVD’s, books, TV shows, toys, clothing,
furniture and a touring schedule that has the band playing an average of two shows a day, 200 days a year.”

With the Wiggles selling out shows worldwide, what is the evidence that their entertainment value is beneficial for children?

“With the right kind of shows, used the right way, with the right age group, there is some evidence that TV can help kids learn their words and letters
and phonics,” says Dr. Michael Rich
, Director of CMCH, “but this is the 3-, 4- and 5-year-old age group, and it is content-specific.”

Read the full article at The New York Times Magazine.

Views Clash at Senate Game Hearing

by Tor Thorsen | GameSpot | March 30, 2006

“Yesterday, the United States Senate’s Judiciary Subcommittee on the Constitution, Civil Rights, and Property Rights
held a hearing designed to publicly discuss the issue of laws restricting game sales. The hearing saw two panels of
four testify on the impact violent video games have on children, including Dr. David Bickham
, Staff Scientist at CMCH.

“After citing several studies that linked violent media to aggressive behavior, Bickham declared, “There are reasons to believe that the influences of violent video games are stronger than those of other forms of screen violence.” He pointed out that games are interactive, reward the player for completing tasks,
and “require almost complete attention” from the player.

Bickham continued by saying that “video games are designed to be incredibly engaging and ‘fun,’ often leading children to slip deeply into a ‘flow state’ in which they may be at increased susceptibility to the messages of the game. Scientific research has repeatedly demonstrated that children learn what video games teach, and often that lesson is doing violence.”

» See Full Story
Read the full article at GameSpot.

Government Regulation of Video Games?

by Alan Bjerga and Joe Rodgriguez | Wichita Eagle | March 30, 2006

“Legislation to limit minors’ video game access has been
proposed in 15 states. Laws have ranged from
requiring businesses to publicize the game industry’s current ratings system to
outright bans on selling “mature” or “adults only” games to minors.”

CMCH Researcher, Dr. David Bickham
, said more research is showing harm to minors. “No study is perfect,” he said, but research is showing that “violent media is,
however, a substantial, pervasive and controllable contributor to children’s aggression and violent behaviors.”

» See Testimony by Dr. Bickham
Read the full article at Wichita Eagle.

Senators, Industry Pros Spar Over Video Games

by Stephen Totilo | | March 30, 2006

“Senators, lawyers, researchers and gaming-industry professionals gathered Wednesday to find out why courts across the country have been turning down state attempts to ban the sale of violent video games to minors — and discuss what should be
why courts across the country have been turning down state attempts to ban the sale of violent video games to minors — and discuss what should be done about it.”

“In rare situations violence from media is directly imitated,” [stated] Dr. David Bickham
, Staff Scientist at CMCH. He said the more pervasive effects were video games’ expression that violence is an
acceptable and frequently rewarded way to solve problems.”

» See Full Story
Read the full article at

CMCH Researcher Testifies for Senate Judiciary

by Colin Campbell | Next Generation | March 29, 2006

“The video game/political axis shifts back to Washington, D.C. today as a subcommittee of the powerful Senate Judiciary holds
a hearing titled What’s in a Game? State Regulation of Violent Video Games and the First Amendment.”

CMCH Researcher, Dr. David Bickham
, will testify on what science has shown about the effects of video games on children.

» See Full Story
Read the full article at Next Generation.

FCC Crackdown Leads to Censorship

by Tom Dorsey | The Courier-Journal | March 24, 2006

Recently, the Federal Communications Commission fined CBS $3.6 million for an episode of “Missing Without a Trace” that included teenagers engaging in sex at a party.

As a direct result of these fines, WB executives recently asked producers of “The Bedford Diaries” to edit out two potentially offensive scenes.

“While indecency has grabbed the spotlight at the FCC and in congressional debate, many parents of young children are just
as concerned about violence on the tube.” The Parents Television Council recently released the results of a study showing 2,800 acts of violence over the course of 444
hours of children’s television.

“The problem is that children under 8 often don’t understand the difference between real and fantasy violence, according to
Dr. Michael Rich
, Director of CMCH, who was interviewed by the wire service.

I recall a mother telling me about how she had to explain the sudden and tragic death of a classmate to her 6-year-old. When she was through with a carefully thought-out discussion, the child said, ‘But she’ll be back in class tomorrow, right?'”
Read the full article at The Courier-Journal.

CMCH Director Speaks on Violent Cartoons Study

by CMCH | Center on Media and Child Health | March 6, 2006

The Director of CMCH, Dr. Michael Rich
, was present at a press release about a study performed by the Parents Television Council on March 2. Their study on children’s television titled, “Wolves in
Sheep’s Clothing: A Content Analysis of Children’s Television,” found that there is more violence on children’s entertainment programming than on adult-oriented television.

» See Statement by Dr. Rich
Read the full article at Center on Media and Child Health.