Here is a list of recently published studies on children, media, and health which explore a range of topics:
Daley, A.J. (2009). Can exergaming contribute to improving physical activity levels and health outcomes in children? Pediatrics, 124 (2), 763-771.
- This study evaluate the effects of exergaming on physical activity levels and/or other health outcomes in children.
Fischer,P., Kastenmüller, A. & Greitemeyer, T.
(2009). Media violence and the self: The impact of personalized gaming
characters in aggressive video games on aggressive behavior. Journal of
Experimental Social Psychology, Available online 21 June.
- This study explores if players who played an aggressive video game using their own,
personalized character exhibited higher levels of aggressive behavior
than players who played an aggressive game with a non-personalized
Ivory, J.D, Williams, D., Martins, N., & Consalvo, M.
(2009). Good clean fun? A content analysis of profanity in video games
and its prevalence across game systems and ratings. CyberPsychology
& Behavior, 12(4): 457-460.
- This study presents an extensive content analysis of profanity in video games was conducted
using a sample of the 150 top-selling video games across all popular
game platforms (including home consoles, portable consoles, and
Mesch, G.S.(2009). Parental Mediation, Online activities, and cyberbullying. CyberPsychology & Behavio, 12(4), 387-393.
- This study examines the effect of specific online activities and
the role of parental mediation on the likelihood of children being
victims of cyberbullying.
Park, N., Kee, K.F., Valenzuela, S. (2009). Being immersed in social networking environment: Facebook groups, uses and gratifications, and social Outcomes. CyberPsychology & Behavior, Available Online July 20.
- This study examines Facebook groups users' gratifications and the relationship between users' gratifications and their political and civic participation offline.
Use the free CMCH Database of Research to find other studies on children, media, and health.