Good News and Bad News in the FTC Report

Posted under Research Blog.

In September of 2001, the FTC released a report titled Marketing Violent Entertainment to Children.  This report focused on self-regulation of advertising and ratings in the music, video game, and movie industries.  Last week, the FTC issued a follow-up report that tracks progress in each industry. Here is a run-down of the good and bad… Read more »

Helping Children Understand Violent News

Posted under Research Blog.

Buijzen et al surveyed over 450 elementary school children to learn how their emotional reactions to violent news were mediated by their parents.  Results showed that younger children were less likely to be worried, scared and angry when parents actively helped them understand what they were seeing on the news.  Other new media effects research:… Read more »

The Buzz on Video Game Research

Posted under Research Blog.

In the past two weeks, there has been a considerable amount of popular press attention to some new studies on video games: Three studies about video games were just released in a book by Anderson, Gentile and Buckley.  The first study found that cartoonish violence had the same size effect on children as graphic violence… Read more »

Media Violence Research and the FCC

Posted under Research Blog.

Due to the FCC’s forthcoming propsal to regulate violence on television, CMCH recently sent out a press release about our resources on media violence. The majority of studies over the last 50 years have concluded that media violence does have effects on the attitudes and behaviors of children and teens, ranging from increases in fear… Read more »

Cyberbullying: Getting Worse?

Posted under Research Blog.

From circulating emails that mock someone’s appearance to stealing their IM screen-name and using it to insult others, the trend of cyberbullying keeps growing.  Because of the ability to be anonymous online, children and teens often feel a freedom to harass their peers over the Internet to an extent they wouldn’t consider doing face-to-face.  Now… Read more »

Prime-Time TV Violence Has Increased

Posted under Research Blog.

The Parents’ Television Council has released a report on prime-time violence on the six major television networks, analyzing over 1,000 hours of programming in the past three years.  They compared the data from these years to an earlier analysis they did from 1998-2002, and made some disturbing findings: Violence has increased in every time slot… Read more »

Subway Removes Violent Game Ads

Posted under Research Blog.

Last month we posted about a letter CMCH Director Dr. Michael Rich signed, asking authorities at the Massachusetts subway system to remove ads for the violent video game Grand Theft Auto.  The ads were removed last month, and today the MBTA responded (pdf) by stating that they will no longer accept advertising for games rated… Read more »

TV and Bullying

Posted under Research Blog.

In a recent study of over 31,000 teens, Kuntsche et al found that television viewing was related to physical and verbal bullying.  While the relationship between television viewing and physical bullying varied across countries, TV’s relationship with verbal bullying remained consistent across all 8 countries in the study.  Previous research has demonstrated a relationship between… Read more »

Advertising Violent Games on the Subway

Posted under Research Blog.

Today, the Campaign for a Commerical-Free Childhood sent a letter to the manager of the Boston MBTA subway system asking them to remove ads for the notoriously violent video game, Grand Theft Auto.  In the press release, a local community leader points out that by displaying these ads, the MBTA is undermining all the work… Read more »

Joanne Cantor Weighs in on Media Violence

Posted under Research Blog.

This week, in the city where a horrendous college shooting occured just two weeks ago, the Montreal Gazette published an article about today’s technology trends, and whether we’re missing out on real human connections.  Since the shooter’s love for violent video games was immediately mentioned concurrently with the incident, it’s no wonder many people are… Read more »