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Last month, I posted about a NY Times article on a number of new video games aimed at world change.  Today, I found an article about another breed of positive video games – those being used in the health care field.  Two of the games mentioned in the article are:

  • Brain Age – flex your mental muscles with puzzles, games, and logic
  • Re-Mission – cancer patients assault malignant cancer cells before they damage healthy organs

David Walsh, president of the National Institute on Media and the Family, makes an important point about the power of video games:  "The really good ones tend to be very, very addictive. But these games can be good teachers. We just have to pay attention to what they are teaching," he says. "As the industry becomes more mature, hopefully the creative possibilities will be applied to more positive themes."

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