Check out recently published studies on children, media, and health which explore a range of topics:
Calado, M., Lameiras, M., et al. (2011). The association between exposure to mass media and body dissatisfaction among Spanish adolescents. Women's Health Issues. Available online June 5.
- This study found that mass media exposure to a specific kind of content, rather than to total exposure frequency, was more associated with body dissatisfaction in females versus males. The authors conclude that there does not seem to be a clear association between media exposure and body dissatisfaction.
Dong, G., Lu, Q. et al. (2011). Pecursor or sequela: Pathological disorders in people with Internet addiction disorder. PLoS ONE, 6(2): e14703. FULL TEXT.
- The study authors could not find a solid pathological predictor for Internet addiction disorder. Internet addiction disorder may bring some pathological problems to the addicts in some ways.
Ralph, L.J., Berglas, L.F., et al. (2011). Finding teens in TheirSpace: Using social networking sites to connect youth to sexual health services. Sexuality Research and Social Policy, 8(1): 38-49. FULL TEXT.
- This study indicates that SNS and other technologies have strong potential for reaching diverse youth with critical health information when implemented as part of a comprehensive outreach strategy.
Steffgen, G., König, A, et al. (2011). Are cyberbullies less empathic? Adolescents' cyberbullying behavior and empathic responsiveness. Cyberpsychology, Behavior, and Social Networking. Available online May 9.
- This study found that cyberbullies demonstrated less empathic responsiveness than non-cyberbullies. In addition, cyberbullies were also more afraid of becoming victims of cyberbullying. The findings confirm and substantially extend the research on the relationship between empathy and aggressive behavior. From an educational point of view, the present findings suggest that training of empathy skills might be an important tool to decrease cyberbullying.
Whitaker, J. L. & Bushman, B.J. (2011). "Remain calm. Be kind." Effects of relaxing video games on aggressive and prosocial behavior. Social Psychological and Personality Science. Avaiable online May 23.
- The study authors found that compared to those who played violent or neutral video games, those who played relaxing video games were less aggressive and more helpful. Playing a relaxing video game put people in a good mood, and those in a good mood were more helpful.
Use the free CMCH Database of Research to find other studies on children, media, and health.